You might have ended up here because your company is looking for a (new) system to manage your previous, current and future projects. Or perhaps you’re just browsing around in the hopes of gaining subjective views about this useful system. Well, we won’t try to persuade you and this blog post is not sponsored by GitLab, but we just want to let you guys know why we have been hooked on GitLab for more than a year now.
Music plays a major role at Fonk HQ. We have a music slack channel alive with discussion, our lunchtime is filled with groovy tunes playing in the background, and we even have a slack bot called Mp3p0 engineered to share each other’s guilty pleasures. And not to mention the fact, that on some Fridays, Fonk HQ becomes Club Fonk. On these occasions we have the pleasure of dancing the night away to the tunes of our in house DJs, ParmeSean and co.
The end of the year is in sight. Time to reflect on what we did, thought, designed and developed at Fonk. But also time to reflect on what we played. After an emotional evening of defending our nominees the votes were cast. And the winners are in! Keep reading to find out which games we loved to play and why they made 2017 the vintage year for gaming.
This October the UX designers and visual designers of Fonk took a field trip to the Dutch Design Week in Eindhoven to get some design inspiration from new perspectives. We have found it to be very useful for our own work to see what how other designers address and solve problems with their work. It was an extremely inspiring day and it left us with questions about art and design.
We like to accept new challenges and step out of our comfort zone. That’s what our Fonk Impact Lab is about. It’s about thinking of creative solutions using the latest technology to solve problems in our daily life. In our opinion,a solution doesn’t need to be complicated for it to have an impact in a positive way. In today’s blog post we’d like to share Bart’s new solution in the context of our Impact Lab’s project called Smart Spaces which is about enhancing space with visual data that people can interact with.
These 10 principles were originally a way for the industrial designer, Rams to formulate his ideology on design in the 1970’s. It has become a standard that is being taught at design academies and being used by designers as a measuring stick for good design.
Part of being a successful digital agency is staying up to date with the newest technology. This is more than updating our apps to run on the latest version of Apple’s iOS. It’s about looking at the big picture of what certain developments can mean for our lives. Our business intern, Olya Andonova co-organised a TEDx event about just that: the newest developments that can change our lives significantly.
We are living in a digital world. This world offers many opportunities for businesses to innovate and explore new markets. Companies who are not grasping these opportunities are running the risk of becoming obsolete. This is true for every industry, even ones that are classically analogue like the dry cleaning and laundry industry.
At Fonk we are very lucky to share an office with audio visual artist and technology developer, Jeroen Hofs a.k.a. Eboman. His proximity has encouraged collaborations and has shown Fonk how art and technology come together in a great way. Eboman has been making innovative creations using video samples since the early nineties. In his performances he samples sounds along with the images that go along with that specific sound resulting in a cool jumbled music video. And now he’s doing something new: building software.
At Fonk we value sustainable, eco-friendly solutions to problems that matter. We love it when tiny solutions have a big impact. We also love it when our Fonky colleagues have side projects they are passionate about. That’s why we’re putting the side project of our colleague in the spotlight. This side project involved packing a building in fleece. Why? Because fleece sucks.
In general, Fonk is a pretty casual place to work. Not a fashionista in sight and everyone dresses the way they like. In this setting, the highest achievable praise is: ‘Hey, cool t-shirt!’. A quick smile is exchanged and we carry on with our work.
For the past 3,5 years I have been working as a UX designer at Fonk Amsterdam. Beginning of this year, I got the opportunity to spend 6 weeks working from our office in Cape Town. The idea of going to South Africa was always present in my mind while I worked at Fonk, but suddenly the opportunity presented itself.
Building digital products in the current world is hard. The world is changing at a fast pace. In this world it’s no longer about if you can build it, but if you can adapt to change and make people care about your ideas.
Hoi Dokter is one of Fonk’s own projects. It is one close to the heart and for good reason. It’s an iPad app that has helped families with the difficult situation of a hospital visit with their small child. This app is an ever improving project and has the ultimate goal of helping all families and children who are preparing for a hospital visit. The story of how this app came about and developed is an interesting one.
You have a smart team of people, innovative technology at your hands and a great idea in your mind. This should be enough to create a successful product, right? This article is about how Fonk could offer one more very specific but extremely important facet to the development of an awesome app: 3Daboutme.